19+ years of development experience in PC, Mobile, and VR Gaming.
Concept Art, 3D Modeling, Texture Art, Digital Sculpting, Rigging, Animation, UI/UX, FX, Marketing materials, and everything else the next game needs.
I have worked across multiple disciplines contributing stylized Concept Art, 3D Modeling, Texture Art, Digital Sculpting, Rigging, Animation, UI/UX, FX, and Marketing materials for multiple Mobile and VR game releases, as well as numerous internal Game Jam projects.
Stylized Concept Art, 3D Modeling, Texture Art, Rigging, Animation, UI/UX, FX, and Marketing materials for multiple PC and Mobile games, as well as numerous internal Game Jam and Prototype projects.
Launched the MMORPG Wizard101 and contributed to 10+ live service expansion releases. Prototyped early development of the MMORPG Pirate101 and contributed to its launch. Prototyped and led the Character Team for a currently unreleased Sci-Fi MMORPG.
As an Art Lead, I Art Directed both Mobile game projects War Goonz and Doomsday Goonz with team sizes of 7-10 artists.
Helped review, interview, hire and train numerous Artists during the company's rapid expansion following Wizard101's success.
Ported Johnny Whatever from PS2 to Gizmondo's own handheld device.
100 Bullets - Cinematic Artist / Animator